The International Society for Research on Internet Interventions (ISRII), founded in 2004, promotes the scientific study of information and communication technologies targeting behavioral, psychosocial, health and mental health outcomes. These “Internet interventions” are broadly inclusive of existing and emerging technologies, including, but not limited to, the web, mobile and wireless devices and applications, digital gaming, virtual reality, remote sensing, and robotics. ISRII members include researchers, clinicians, engineers and computer scientists, informaticists, software developers, economists, and policy experts across the public and private sectors, who are committed to fostering excellence in evidence-based eHealth interventions.
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11th Scientific Meeting – 2022
The 11th ISRII Scientific Meeting will take place from 19-21 September 2022 in Pittsburgh, PA, USA. Please click below button to go straight to the conference website.
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Upcoming Events
Click/tap below for a list of upcoming events related to internet interventions
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About Us
ISRII Links
New papers from Internet Interventions
- Patients, caregivers, and healthcare professionals' needs when designing the content of a mobile application for the clinical monitoring of patients with chronic obstructive pulmonary disease and home oxygen therapy: A user-centered designon June 25, 2022 at 5:28 am
- Feasibility of internet-delivered cognitive-behavior therapy for obsessive-compulsive disorder in youth with autism spectrum disorder: A clinical benchmark studyon June 25, 2022 at 5:28 am
- Digital interventions to address mental health needs in colleges: Perspectives of student stakeholderson June 25, 2022 at 5:28 am
- Worry-specific versus self-tailored internet-based treatments for generalized anxiety disorder, with scheduled support or support on demand: A pilot factorial design trialon June 25, 2022 at 5:28 am
- Lessons learned from two feasibility trials of a translated and minimally monitored iCBT program for young adults among community and university sampleson June 25, 2022 at 5:28 am
- Evaluation of a scalable online videogame-based biofeedback program to improve emotion regulation: A descriptive study assessing parent perspectiveson June 25, 2022 at 5:28 am